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Kruin Outlaw // Terror of Kruin Pass

Kruin Outlaw // Terror of Kruin Pass

First strike At the beginning of each upkeep, if no spells were cast last turn, transform this creature. Double strike Werewolves you control have menace. (A creature with menace can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

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