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Break of Day

Break of Day

Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

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This card isn't in any public collection yet. Import your collection to start trading.

Break of Day — Dark Ascension | CardboardSwap | CardboardSwap